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Intel® XDK Cross-Platform Development Environment for Mobile Games

Use Intel® XDK to build multi-OS games in an integrated development environment that enables designing, debugging, building & delivering games quicky to many app stores!

Authored by admin Last updated on 09/25/2016 - 12:49
Video

2016 年游戏开发者大会 - 基于英特尔® 显卡的 Vulkan™ 实现

Vulkan 是一款面向 3D 图形最新发布的 API。 它支持 PC 和移动设备使用低级别的“类似控制台”的方式进行编程。 我们将演示英特尔在采用三种主要操作系统 (Windows、Linux 和 Android)的最新英特尔硬件上实施该 API 的情况。

Authored by tianhui s. Last updated on 09/23/2016 - 00:31
Article

Meet the Judges - HavokT Physics Innovation Contest

Here are the judges who will be choosing the winners of this contest – each of them an expert in their own field.

Authored by admin Last updated on 09/07/2016 - 16:19
Article

An Overview of Procedural Fire

How to model procedurally spreading fire
Authored by admin Last updated on 09/07/2016 - 16:19
Article

Havok Talks Simulating Real-World Physics

By Lee Purcell

Authored by admin Last updated on 09/07/2016 - 16:19
Article

Performance Scaling with Cores

Intel developed Smoke, a dual-purpose framework and tech demo that emphasizes the advantages of multi-threaded gaming that is multi-threaded to utilize multi-core processors. This article describes the basic framework used.
Authored by Orion Granatir (Intel) Last updated on 09/07/2016 - 16:19
Article

An Overview of How to Accurately Model Procedurally Spreading Fire

The Smoke demo, which highlights the scalability of a multi-threaded game engine architecture, includes a novel approach for creating procedural fire. In this article we describe the mechanism used to create realistic fire and an additional water effect.
Authored by Hugh Smith (Intel) Last updated on 09/07/2016 - 16:19
Blog post

Introducing Intel Ultrabook™ – Part One

In all my years in college I have used a laptop PC. Recently, I’ve been tempted to get a MacBook Air Pro because of its light-weight and stylish look.

Authored by Jules Alfani (Intel) Last updated on 09/07/2016 - 14:23
Blog post

Baker's Dozen of Technical Papers and Blogs Published on Parallel Programming Community

There has been a significant flurry of activity in the Parallel Programming Community.

Authored by Kathy F. (Intel) Last updated on 08/15/2016 - 12:59
Blog post

Analyseur de performances Intel

Gagnez des nouveaux cients et préparez vos logiciels pour les ordinateurs portables de plus en plus utilisés par les joueurs nomades.

Authored by anthony-charbonnier (Intel) Last updated on 08/15/2016 - 12:50
For more complete information about compiler optimizations, see our Optimization Notice.