Blog post

IDF2013 - Arrived in San Francisco!

Authored by Ylian S. (Intel) Last updated on 10/20/2016 - 16:19
Blog post

Intel® Developer Zone at Microsoft Build 2015

Thousands of software developers visited the Intel® Software booth at the sold-out Microsoft Build conference April 29th – May 1st in San Francisco’s Moscone Center.

Authored by Russ Beutler (Intel) Last updated on 10/20/2016 - 16:19
Blog post

HHVM and Haswell

There is no question that PHP is the most popular language in use today to implement server code on web pages. Something like 80% of web sites are implemented using it. The extremely popular site Facebook has implemented their own PHP interpreter called HHVM, and they are doing code development on it as an open source project. Because of its performance and its open source methodology, it is also...
Authored by David S. (Intel) Last updated on 09/29/2016 - 20:30
Blog post - Run your own on Amazon!

Authored by Ylian S. (Intel) Last updated on 09/29/2016 - 09:13

Optimizing an Augmented Reality Pipeline using Intel® IPP Asynchronous

Using Intel® GPUs to Optimize the Performance and Power Consumption of Total Immersion's D'Fusion* Augmented Reality Pipeline

Authored by Michael Jeronimo (Intel) Last updated on 09/28/2016 - 16:08

Cómo compartir superficies entre OpenCL™ y DirectX* 11 en Intel® Processor Graphics

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Authored by Datapress Last updated on 09/28/2016 - 16:08

Case Study: Digital Cinema Speeds to the Next Level of Multi-Core Performance with Intel® Core™ i7 processor

Real Image Media Technologies* aimed to significantly boost the performance of QubeMaster Xpress* with the deployment of an Intel® Core™ i7 processor based PC with Hyper-Threading technology1 (HT technology)
Authored by preethi-raj (Intel) Last updated on 09/28/2016 - 15:57

Microsoft DirectCompute on the 2nd Generation Intel® Core™ Processor

This is the second and last part of the Microsoft DirectCompute series. This article covers programming DirectCompute with Microsoft DirectX* 10–class graphics processors, while the previous article focused on Microsoft DirectX 11–class hardware.
Authored by Wolfgang Engel Last updated on 09/28/2016 - 15:57
Blog post

Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Authored by Matt Ployhar (Intel) Last updated on 09/28/2016 - 15:57
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