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A quick peek at hardware-accelerated Android* emulation, using Intel® Hardware Accelerated Execution Manager (Intel® HAXM)

A look at the advantages of using Intel(R) HAXM for Android Emulation. HAXM speeds up Android app emulation on a host development machine and is available as a feature of Intel(R) INDE or as a standalone release.
Authored by Shailen Sobhee (Intel) Last updated on 09/30/2016 - 06:09
Blog post

Un vistazo rápido a la emulación de Android acelerada por hardware, con el uso del Supervisor de Ejecución Acelerada por Hardware de Intel® (Intel® HAXM)

A look at the advantages of using Intel(R) HAXM for Android Emulation. HAXM speeds up Android app emulation on a host development machine and is available as a feature of Intel(R) INDE or as a standalone release.
Authored by Shailen Sobhee (Intel) Last updated on 09/30/2016 - 06:09
Blog post

现已推出:采用 Google API 的 Android SDK x86 系统映像

如果您使用过 Android SDK,可能会注意到,面向模拟器的英特尔凌动 x86 系统映像已经推出一段时间。如果系统映像无法访问 Google API,您可能会感到非常沮丧。

Authored by Joshua B. (Intel) Last updated on 09/30/2016 - 06:09
Blog post

Now Available: Android SDK x86 System Image with Google APIs

If you've used the Android SDK, you've probably noticed that Intel Atom x86 system images for the emulator have been availab

Authored by Joshua B. (Intel) Last updated on 09/30/2016 - 06:09
Forum topic

Worth having installed?

I have run into issues with the FB app because it seems to run so hard and ends up draining my battery. I go back and forth with having the official app installed and just using the web client.

Authored by cyber d. Last updated on 09/29/2016 - 07:04
Blog post

Intel Software Day Brasil – Bem Vindo a Bahia!

O Intel Software Day Brasil é um evento organizado há cinco anos e que se tornou um dos nossos principais canais de contato com os desenvolvedores locais, onde promovemos debates sobre novas tecnol

Authored by Edu Carrara (Intel) Last updated on 09/28/2016 - 15:58
Article

Intel® Parallel Studio XE 2017 Beta

Learn about what's new in 2017 and get access to the beta program. Browse FAQs, support, webinars, release notes, known issues and more.
Authored by Ravi V. (Intel) Last updated on 09/28/2016 - 15:58
Article

Optimizing DirectX* 8.0 Vertex Shaders

Optimizing DirectX* 8.0 Vertex Shaders
Authored by admin Last updated on 09/28/2016 - 15:57
Blog post

HTML5之Web Storage

WebStorage的出现是为了弥补cookie的不足,cookie一方面是容量小,4k/8k,存几个电子邮件都不够,二来是全局的,容易被误用,盗用。 在HTML5中网络存储按照生命周期分为2种,一种是基于会话(session),这种存储周期只是当前会话,当网页[注1]被关被后,或者被转到其他网站后,存储也就被销毁; [js]

Authored by Last updated on 09/28/2016 - 15:57
Blog post

TouchDesigner / Interview with Jarrett Smith and Ben Voigt

Authored by Audri Phillips Last updated on 09/28/2016 - 15:57
For more complete information about compiler optimizations, see our Optimization Notice.