Forum topic

Reliable way to tell whether binary linked to MKL or FFTW


Authored by William Yessen Last updated on 12/06/2016 - 15:08
Forum topic

Is HAXM running

I am running the Android Emulator on Windows using an x86 kernel. I see  a message from the emulator that says "CPU Acceleration status: HAX (version 3) is installed and usable".

Authored by mike M. Last updated on 12/06/2016 - 15:09
Responsive Landing Page

Home | Game Dev

Authored by admin Last updated on 12/06/2016 - 15:10
Forum topic

No full screen in this resolution

Hello, I can not run full screen an android application (crosswalk is indifferent) with 854x480 resolution. I have the option "Fullscreen" activated in the tab "Build" of android

Authored by Campuzano Serna, Juan Pablo Last updated on 12/06/2016 - 15:23
Forum topic

Module compiles without warning of missing routines?

I have a project setup as a static library in Visual Studio 2015.  After I finish each module, I do a test compile to catch any errors and in particular if I forgot to add the necessary USE stateme

Authored by chauvjo Last updated on 12/06/2016 - 14:33
Blog post

Intel GameDev at VRDC 2016

As a Diamond Sponsor of the Virtual Reality Developer’s Conference, Intel showcased a number of new VR technologies live in San Francisco.  Featured VR Games included Arizona Sunshine and The Unspo

Authored by admin Last updated on 12/06/2016 - 14:30
Forum topic

Error log compilation

Hello, I have this error at the end of the compilation:


Authored by Campuzano Serna, Juan Pablo Last updated on 12/06/2016 - 14:17
Forum topic

VML 32-bit/64-bit performance

Can you tell me if the VML performance tables at

Authored by Robert E. Last updated on 12/06/2016 - 14:08
Forum topic

Unable to start program


Authored by Ibrahim A. Last updated on 12/06/2016 - 14:07
Forum topic

Autocomplete Hint Error

In the XDK editor, it can pop up the options of autocompletion but it can't show the hint on the left. 


Authored by Ricky N. Last updated on 12/06/2016 - 14:03
For more complete information about compiler optimizations, see our Optimization Notice.