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Multi-OS Engine of Intel® INDE – Technical Overview

The Multi-OS Engine is available as a stand-alone plug-in that can be integrated into Android Studio. App projects can be started as simple as Android projects in Android Studio and Multi-OS engine configures the project to build and run as an iOS App on the iOS simulator that can be invoked from Android Studio as well. Thus you don’t necessarily need to know Objective-C to build your native app...
Authored by KARTHIYAYINI C. (Intel) Last updated on 08/30/2015 - 23:02
Blog post

Doctor Fortran in "We All Live in a Yellow Submodule"

This article introduces the implementation of the submodule feature coming to Intel® Fortran in compiler version 16.0. This allows modification of submodules without recompiling every source that uses a module.
Authored by Steve Lionel (Intel) Last updated on 08/28/2015 - 17:15
Blog post

Intel® Software Innovators at IDF 2015: Invention, Innovation, and Inspiration

This year’s Intel Developer Forum was a sold-out event full of inspirin

Authored by Wendy Boswell (Intel) Last updated on 08/28/2015 - 15:51
Blog post

Adding and Retrieving Closed-caption messages in AVC and MPEG-2 Streams

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Authored by SRAVANTHI K. (Intel) Last updated on 08/28/2015 - 14:06
Blog post

What is Intel® INDE? Why Should I Care?

Intel(R) INDE is a tool that enables you to build programs for multiple platforms without sacrificing native code level performance. Check out this article to see if it's a good fit for your project.
Authored by Seth S. (Intel) Last updated on 08/28/2015 - 09:46
Blog post

iWeb Summit 2015 – Beijing

5000+ web developers across the southern China were flocking to Shanghai for “iWeb Summit 2015 – Beijing”. “iWeb Summit” is an annual HTML5 developer-focused conference held by the HTML5 DreamWorks, which is one of the largest local HTML5 communities.
Authored by mathbach (Intel) Last updated on 08/28/2015 - 06:43
Blog post

Exposing processor features to dynamic languages

It always causes me exquisite pain to see someone laboriously copying down a long number from their computer screen, just to type it in to another window or application. Doesn't it for you?

Authored by David Stewart (Intel) Last updated on 08/27/2015 - 16:09
Blog post

Introducing Intel® XDK Early Access!

I would like to announce a new way in which you can try new features with the Intel® XDK without perturbing the stability and productivity that you enjoy with it – the Intel® XDK Early

Authored by jhwolf (Intel) Last updated on 08/27/2015 - 12:26
Blog post

MICRO48-Tutorial on Intel Processor Graphics: Architecture and Programming

Intel Processor Graphics: Architecture and Programming

Organizers: David Blyth, Hong Jiang, Geoff Lowney, Ken Lueh, CK Luk (all from Intel)

Authored by Chi-keung Luk (Intel) Last updated on 08/27/2015 - 11:42
Blog post

Academics Make Games Better - Foundations of Digital Games 2015

Foundations of Digital Games is a summit of innovators and influencers in gaming-related academia as well a

Authored by Brad Hill (Intel) Last updated on 08/26/2015 - 15:23
For more complete information about compiler optimizations, see our Optimization Notice.