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Courseware

Case Study in Parallel Computation and Graphics Visualization: Parallel Ray Tracer

Target Audience: Graduate with 3D math and Linear Algebra background

Authored by admin Last updated on 11/17/2016 - 19:28
Courseware

Threading a 3-D Game: Analysis & Methodology Using Destroy the Castle

In this module, participants will learn some principles for threading a simple 3D graphics game.

Authored by admin Last updated on 11/17/2016 - 10:18
Courseware

Parallel algorithm implementing Strassen’s Algorithm for matrix-matrix multiplication (Bradley Kuszmaul)

The included source code implements Strassen’s Algorithm for matrix-matrix multiplication in parallel, as described in the included problem description text file.

Authored by admin Last updated on 11/15/2016 - 16:18
Courseware

Multi-core Programming

Multi-core Programming Philosophy: Multithreaded programming in a multicore environment requires more than just "spawning threads".

Authored by admin Last updated on 11/15/2016 - 14:18
Courseware

Parallel Architecture for Games Using the Smoke Demo

This courseware explores how to support and overcome the challenges of parallelism in the context of a computer game.

Authored by admin Last updated on 09/28/2016 - 15:57
Courseware

Threading Games for Performance Workshop Using Destroy the Castle Demo

This mid-level workshop takes a sample game, Destroy the Castle, from serial to parallel over the course of one day.

Authored by admin Last updated on 09/28/2016 - 15:57
Courseware

Multi-core Game Engines

The overall goal of the course is for students to gain an understanding of Multi-core Game Engine by working on a series of labs and projects. The topics of the course are:

Authored by admin Last updated on 09/28/2016 - 15:57
Courseware

Destroy The Castle - OpenMP*

This version of Destroy the Castle was created to show how to parallel such a game application using OpenMP* Tasks. The project is built using Intel® Parallel Studio Composer compiler.

Authored by admin Last updated on 09/28/2016 - 15:57
Courseware

Animated Game Design in Engineering Design Process (ASU)

Discuss engineering design process using game design as example. Discuss the importance of computer performance to animation and game execution.

Authored by admin Last updated on 09/28/2016 - 15:57
Courseware

Parallel Solution to Cat-and-Mouse strategy game problem (RuiDiao)

The included code and white paper provides a parallel solution for enumerating the total number of possible wins, losses, and draws for a two-person strategy game.

Authored by admin Last updated on 09/28/2016 - 15:57
For more complete information about compiler optimizations, see our Optimization Notice.