Windows* 8 Development – Environment and Resources

Authored by Sulamita Garcia (Intel)
Download Article Last updated on 09/06/2013 - 18:26

Developing Racing Thrill* with Gesture and Voice

Authored by admin

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Last updated on 01/20/2015 - 06:43

Developing Games with MonoGame*

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By Bruno Sonnino

Last updated on 05/06/2014 - 21:03

Game Companies Speed Up Development with Intel® Sample Code

Authored by John Hartwig (Intel)
Whether you are an indie game developer or a seasoned professional, you are likely to find an interesting code sample on Intel Developer Zone's game dev section. Read here to learn how Intel engineers worked with Blizzard and Codemasters to optimze our Adaptive Volumetric Shadow Maps (AVSM), Conservative Morphological Anti-Aliasing (CMAA), and Software Occlusion Culling code samples. Last updated on 04/27/2015 - 09:27

Intel® Architecture Support Guide for Android* Middleware Providers

Authored by Xavier H. (Intel)
This document gives an overview of what has to be done at the library/engine level to better support Intel platforms.The ways of adding x86/x86_64 support entirely depends on what exactly is put into developer hands (Source code? Libraries? Toolchains? Services?). Generally, adding such support is done by the Android best development practices provided in this article. Last updated on 04/27/2015 - 14:50

Intel® Compilers

Authored by admin
C, C++ and Fortran compilers suite allowing developers to create multithreaded applications and maximize application performance, security, and reliability. Last updated on 08/26/2014 - 09:07

Development

Authored by ANDREA B. (Intel)
Last updated on 11/01/2013 - 13:01

Intel® Xeon Phi™ Coprocessor Developer's Quick Start Guide

Authored by loc-nguyen (Intel)
Download Entire Articles Linux*:    Last updated on 11/24/2014 - 13:58

Touch Developer Guide for Ultra Mobile Devices

Authored by Gael Hofemeier (Intel)
Touch Developer Guide

 

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Last updated on 08/22/2014 - 14:03