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Game Development - Beginners

Game Development articles for beginner developers
Authored by Last updated on 04/26/2017 - 15:28
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Open Source Game Development

The intent of this paper is to go over a few of the most common open source game engines and show how Intel tools and technologies can bring goodness to open source game development by getting the best possible performance out of these engines.
Authored by admin Last updated on 04/26/2017 - 15:28
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Game Development - Intermediate

Authored by Last updated on 04/26/2017 - 15:28
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Game Development -Advanced

Authored by Last updated on 04/26/2017 - 15:28
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Developing Games with MonoGame*

By Bruno Sonnino

Authored by admin Last updated on 04/26/2017 - 15:48
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Game Developers Conference 2015

Authored by admin Last updated on 04/21/2017 - 17:26
Forum topic

game development

Hello All, I am a game programmer by profession. I have a game written in c++ for window using DirectX, openGL & SDL. Can I directly run these games using this SDK?
Authored by Altaf Last updated on 12/07/2009 - 03:00
Article

Threaded Cross-Platform Game Development

Parallel execution is key to achieving high performance gaming on modern processors, which are increasingly moving to multi-core.
Authored by Brad Werth (Intel) Last updated on 05/08/2017 - 14:58
Article

Middleware in Game Development

In game development, middleware can be the software between the kernel and the UX, or it can be software that makes game development easier by providing additional services, features, and functionality. Whether you are looking for an entire game engine to develop your idea into a game, or an efficient easy-to-use video codec to deploy full motion video, this list will guide you to the best...
Authored by Landyn Pethrus (Intel) Last updated on 01/17/2017 - 12:03
Article

Intel Resources for Game Developers

Intel® HD Graphics and Intel® Iris™ and Iris™ Pro Graphics parts are some of the most commonly used graphics solutions in PCs worldwide. By following the advice on these pages and using the tools we provide, you'll ensure that your game is able to be enjoyed by millions of gamers. We want you to be successful
Authored by Colleen C. (Intel) Last updated on 04/26/2017 - 15:28
For more complete information about compiler optimizations, see our Optimization Notice.