1905 Matching Results
By Bruno Sonnino
Whether you are an indie game developer or a seasoned professional, you are likely to find an interesting code sample on Intel Developer Zone's game dev section. Read here to learn how Intel engineers worked with Blizzard and Codemasters to optimize our Adaptive Volumetric Shadow Maps (AVSM), Conservative Morphological Anti-Aliasing (CMAA), and Software Occlusion Culling code samples.
Mobilize Your Games
Hello All, I am a game programmer by profession. I have a game written in c++ for window using DirectX, openGL & SDL. Can I directly run these games using this SDK?
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By Lee Bamber
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For more complete information about compiler optimizations, see our Optimization Notice.