Developing Games with MonoGame*

Authored by admin

By Bruno Sonnino

Last updated on 05/06/2014 - 21:03

Intel® Laptop and Netbook Gaming Technology Development Kit

Authored by loc-nguyen (Intel)
Mobilize Your Games Last updated on 03/25/2015 - 10:41

Developing Racing Thrill* with Gesture and Voice

Authored by admin


Last updated on 01/20/2015 - 06:43

Windows* 8 Development – Environment and Resources

Authored by Sulamita Garcia (Intel)
Download Article Last updated on 09/06/2013 - 18:26

Porting a Flash* application to a Windows* 8 Store app using HTML and JavaScript*

Authored by meghana-rao (Intel)
This project demonstrates how to convert an existing Adobe Flash* game in to a Windows* Store app using the tools available in WinJS, HTML5, CSS3, and traditional JavaScript*. Last updated on 10/29/2014 - 11:40

game development

Authored by Altaf
Hello All, I am a game programmer by profession. I have a game written in c++ for window using DirectX, openGL & SDL. Can I directly run these games using this SDK? Last updated on 12/07/2009 - 03:00

Game Optimization for Ultrabook™ Devices

Authored by Lee Bamber

Download as PDF

By Lee Bamber

Last updated on 06/11/2014 - 06:24

BKMs: Gameloft and Intel Discuss Game Dev and Porting to Android

Authored by steve-hughes (Intel)
In this article, Gameloft and Intel discuss BKMs for game dev and porting. Gameloft provides a number of tips for enabling simultaneous development for mobile games on iOS* and Android platforms. Last updated on 08/22/2014 - 14:43