The Advanced OpenGL* ES demo booth will feature several mobile demos showing some of the latest Khronos* API features as well as proprietary Intel extensions.
This Android OpenGL ES 3.0 Sample was written by Cristiano Ferreira - Software Engineer at Intel Corporation.
Another great Android OpenGL ES 3.0 sample from Cristiano Ferreira - Graphics Software Engineer with Intel Corporation.
OpenCL™ and OpenGL* are two common APIs that support efficient interoperability.
Download Code Sample
Intel® GPA is a great tool for real-time and offline game analysis.
Window: Create Frame Capture (Desktop OpenGL* Workloads) from Intel® Graphics Performance Analyzers for Ubuntu* Host
Use this window to start desktop OpenGL* applications and capture frame files on your Ubuntu* system.