OpenCL™ and OpenGL* are two common APIs that support efficient interoperability.
The Advanced OpenGL* ES demo booth will feature several mobile demos showing some of the latest Khronos* API features as well as proprietary Intel extensions.
Download Code Sample
This Android OpenGL ES 3.0 Sample was written by Cristiano Ferreira - Software Engineer at Intel Corporation.
Another great Android OpenGL ES 3.0 sample from Cristiano Ferreira - Graphics Software Engineer with Intel Corporation.
Intel® GPA is a great tool for real-time and offline game analysis.
Sharing Surfaces between OpenCL™ and OpenGL* 4.3 on Intel® Processor Graphics using implicit synchronization
Download Sharing Surfaces Code Sample Zipfile