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The Advanced OpenGL* ES demo booth will feature several mobile demos showing some of the latest Khronos* API features as well as proprietary Intel extensions.
This Android OpenGL ES 3.0 Sample was written by Cristiano Ferreira - Software Engineer at Intel Corporation.
Another great Android OpenGL ES 3.0 sample from Cristiano Ferreira - Graphics Software Engineer with Intel Corporation.
OpenCL™ and OpenGL* are two common APIs that support efficient interoperability.
Intel® GPA is a great tool for real-time and offline game analysis.