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设计面向游戏的人工智能(第 4 部分)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Authored by admin Last updated on 02/11/2016 - 16:59
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英特尔实感 3D 扫描: 如何导入到 Unity

Authored by Bob Duffy (Intel) Last updated on 02/11/2016 - 17:07
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Learn about the latest Windows* & Intel technology across multiple devices.
Authored by Lindsay Hart (Intel) Last updated on 02/11/2016 - 17:07
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Intel® Software Academic Program - Courseware

Authored by Da W. (Intel) Last updated on 02/11/2016 - 17:10
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英特尔® 软件学术计划 - 课件

Authored by Noga (Intel) Last updated on 02/11/2016 - 17:10
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Intel® Software Academic Program - Materiales del curso

Authored by Noga (Intel) Last updated on 02/11/2016 - 17:10
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Intel® Software Academic Program – Kursmaterial

Authored by Noga (Intel) Last updated on 02/11/2016 - 17:10
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Intel® Software Academic Program - Materiale didattico

Authored by Noga (Intel) Last updated on 02/11/2016 - 17:10
For more complete information about compiler optimizations, see our Optimization Notice.