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ippiFilterMin_16u_C1R crashed (IPP 8.2)

Could you please point me where I made a mistake doing ippiFilterMin_16u_C1R? Demo code below. Thanks. ippInit(); int mskSizeX = 3; int mskSizeY = 3;
Authored by Nik G. Last updated on 02/10/2016 - 05:55
Forum topic

kernel drm stuck on bsd ring

Hi all,

Authored by Bob Kirnum Last updated on 02/10/2016 - 06:19
Forum topic

!$omp target device(0) map(to : min_limit,max_limit) not working

In Poor speed in MIC you will find a test case that exhibits a failure of the map(...

Authored by jimdempseyatthecove Last updated on 02/10/2016 - 05:07
Forum topic

How to set the compiler permanently?

As a student, I successfully installed the Intel Parallel Studio XE 2016 Update 1 on the latest Ubuntu Mate in Virtualbox (I know, that the virtualization makes some features not work, but for me b

Authored by Zoltán C. Last updated on 02/10/2016 - 04:39
Forum topic

Please add CFBundleVersion field in iOS project tab

Actually i can't set that parameter, so in iTunes Connect i can't add more than one build to the same version (useful to correct a mistake)

Authored by Giorgio B. Last updated on 02/10/2016 - 04:06
Forum topic

Splashscreen is deformed on android

Hello,

On androids my splashscreen is deformed:

Authored by Adam L. Last updated on 02/10/2016 - 02:27
Documentation

常见问题解决方法 from 英特尔® XDK 文档

本指南包含故障排除信息以及使用英特尔 XDK IoT 版为 Galileo 或 Edison 开发板进行编程时常见的问题解答。要了解英特尔® XDK 物联网专版安装步骤,请参阅《英特尔 XDK 物联网专版使用指南》。

Last updated on 02/10/2016 - 02:02
Article

英特尔® 实感™ 技术自然用户接口用户反馈(第 1 部分)

Justin Link talks about Chronosapien Interactive's experience in natural user interface (NUI) development with Intel® RealSense™ technology. The article focuses on the importance of user feedback for hand movements and gestures. Part 1. 英特尔实感
Authored by Justin L. Last updated on 02/10/2016 - 02:01
Blog post

如何針對觸控螢幕改善軟體UX?

當大大小小的行動裝置上, 觸控功能變成標準配備時, 身為軟體開發者的你更應該在編寫應用程式時將這個重要的使用者習慣一併考慮進去.  以下的影片將針對觸控界面, 觸控目標以及觸控手勢做討論, 希望帶給大家一種全新的思考方式, 同時也提供更實用且符合使用者習慣的介面設計方法以供參考.  

Authored by Anderson C. (Intel) Last updated on 02/10/2016 - 01:58
For more complete information about compiler optimizations, see our Optimization Notice.