Configure the Android device for ADB access and Unknown Sources
I want to pre-announce another sample that will soon be available on ISN for download, certainly either during or right after GDC.
Particle systems are an ideal candidate for multi-threading in games. Most games have particle systems and their general nature of independent entities lends well to parallelism.
by Geoff KochIntroduction
Intel® Threading Tools help Autodesk optimize its Maya* digital software. Find out more in this case study.
by William Damon