Graphics Product Planner Matt Ployhar demonstrates code samples for DirectX11 Extensions for Intel® 4th Generation Core™ (codename Haswell) and Codemaster’s Grid 2 game at GDC 2013.
Starting from the premise that ideation means putting ideas into valuable action, game industry experts discuss the ideation process - their approaches, processes, and inspiration for coming up wit
Once your game is done, getting it out in the world and letting people know about it is the next challenge.
Why do humans play? What does it have to do with how we learn, and who we are as a species? And what does human evolutionary biology have to do with game development?
How do you take ideas and turn them into more? What does the design process look like for game developers? Do you need a Game Design Document?
What is design thinking, how does it work, and what does it mean for game developers?
Once you've got your ideas and your designs, how do you put it all together into a game?