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[Opinion] The sunk cost fallacy of Consoles and why they’ll likely die out as we know them today

Most people who know me know why I’m not a fan of Consoles; but I figured I should probably explain myself more fully to those who don’t.
Authored by Matt Ployhar (Intel) Last updated on 09/28/2016 - 15:58
Blog post

nulstein v2 plog- presenting through a blog

Authored by jerome-muffat-meridol (Intel) Last updated on 09/28/2016 - 15:58
Blog post

Opinion: The Post-PC era Myth

I see these kinds of phrases crop up from time to time and have to sit back for a moment in ‘shock and awe’.
Authored by Matt Ployhar (Intel) Last updated on 09/28/2016 - 15:58
Blog post

Project Anarchy: Free Mobile 3D Game Production Engine for Developers

If you’re a game developer looking for tools that will help you compete without breaking the bank in the process, you’ll want to check out

Authored by Wendy B. (Intel) Last updated on 09/28/2016 - 15:58
Blog post

Intel at Unite Australia 2014 Conference - Helping Developers Extend Native x86 Support in Unity* Games

On October 27, 2014 Unity Unite Australia 2014 Conference took place in Melbourne Convention and Exhibition Centre (MCEC).

Authored by Miao W. (Intel) Last updated on 09/28/2016 - 15:58
Blog post

Dynamic Resolution Rendering at the Develop Conference in Brighton, UK

I'll be speaking about Dynamic Resolution Rendering at the Develop Conference in Brighton, UK.
Authored by Last updated on 09/28/2016 - 15:58
Blog post

Un vistazo rápido a la emulación de Android acelerada por hardware, con el uso del Supervisor de Ejecución Acelerada por Hardware de Intel® (Intel® HAXM)

A look at the advantages of using Intel(R) HAXM for Android Emulation. HAXM speeds up Android app emulation on a host development machine and is available as a feature of Intel(R) INDE or as a standalone release.
Authored by Shailen Sobhee (Intel) Last updated on 09/28/2016 - 15:58
Blog post

Project Anarchy: demos de desarrollo para comenzar ya

Si recién está comenzando a desarrollar juegos o ya tiene experiencia pero está buscando nuevas herramientas que lo ayuden a competir sin verse obligado a vaciar el bolsillo, le recomendamos echar

Authored by Wendy B. (Intel) Last updated on 09/28/2016 - 15:58
Blog post

Intel® Developer Zone at Microsoft Build 2015

Thousands of software developers visited the Intel® Software booth at the sold-out Microsoft Build conference April 29th – May 1st in San Francisco’s Moscone Center.

Authored by Russ Beutler (Intel) Last updated on 09/28/2016 - 15:58
Blog post

记录一下八款开源 Android 游戏引擎

虽然android学了点点,然后现在又没学了(我为啥这么没有恒心呢大哭)。以后有时间还是要继续学android的,一定要啊!虽然现在没学android游戏编程,不过还是把这些八款开源的android游戏引擎记录一下,以后可能会用到也说不定。 1、Angle
Authored by wang_number_1 Last updated on 09/28/2016 - 15:58
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