118398 Matching Results
Developers create games for a multiple platforms. Given the rapid advance in PCs, today’s PCs often easily outperform Xbox 360* and PlayStation* 3 consoles. It’s possible to design a flexible game architecture that performs well on multiple platforms.
This paper describes how we successfully optimized an existing graphics demo, named Ocean Fog, for our latest processors with Intel® Processor Graphics to achieve a 4x performance boost. Performance analysis was done using Intel® GPA.
Intel® VTune™ Amplifier XE for Linux* can analyze most native binaries. However, some Compiler settings make analysis easier.
Download Adobe* Premiere® Pro/Premiere® Elements Encoder plug-in using Intel® Media SDK and Intel® Quick Sync Video TechnologyDownload page for Adobe* Premiere® Pro/Premiere® Elements Encoder plug-in using Intel® Media SDK and Intel® Quick Sync Video Technology
This document provides development hints and tips to help developers have a great experience creating, editing, and consuming media content on Intel® Processor Graphics.
Intel graphics is updated in distinct generations. This page has the latest Intel Media Developer's Guide.
This video walks through a code example of using the Intel® Threading Building Blocks parallel_for template to convert a serial for loop to run in parallel.
There may be incompatibilities between version 12.0 of the Intel Visual Fortran Compiler and the versions of IMSL shipped with older versions of Intel Visual Fortran Compiler with IMSL.
Intel Academic Community at SIGCSE 2011. Schedule of events, booth demos, sponsor sessions.
For more complete information about compiler optimizations, see our Optimization Notice.