Media SDK for Windows*

Advanced Bitrate Control Methods in Intel® Media SDK

In the world of media, there is a great demand to increase encoder quality but this comes with tradeoffs between quality and bandwidth consumption. This article addresses some of those concerns by discussing advanced bitrate control methods, which provide the ability to increase quality (relative to legacy rate controls) while maintaining the bitrate constant using Intel® Media SDK/ Intel® Media Server Studio tools.
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  • Повышение производительности мультимедиа приложений с помощью аппаратного ускорения

    For multimedia software, developers have huge opportunities to take advantage of the new heterogeneous architecture by adopting the new, hardware-accelerated codecs. Try out FFmpeg and the Intel Media SDK API sample: sample_multi_transcode to get the most out of your media processing.

    The Fast and Furious GPU

    Many existing applications may be running optimally on CPUs but still not taking advantage of the full range of capabilities Intel has to offer. Today’s generation of computers have a heterogeneous architecture with a GPU having fixed-function video processing as well as general-purpose EUs for programmable media pipelines.

    How to Analyze Intel® Media SDK-optimized applications with Intel® Graphics Performance Analyzers

    When developing a media application, you often wonder, “Am I getting the performance I should be? Am I using fixed function logic or my EU array?” This article will show how to set up Intel® Graphics Performance Analyzers (Intel® GPA) to analyze the real time performance of your Intel® Media SDK-optimized application. 

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