This is part of a series of blogs on Embree, a collection of high performance ray tracing kernels. Embree has been released open source since version 1.0. Version 2.0 was released during SIGGRAPH 2013 and Embree 2.1 was published on github just before Christmas 2013. The official web site has an overview on Embree with links to source code and example data sets. I'm not going to duplicate what's already been said over there and in the README.txt.
Intel is excited to announce that we’re the platinum sponsors for this year’s 2014 D.I.C.E. Summit! Please stop by the D.I.C.E. Arcade area to catch a glimpse into both Intel and Havok’s latest gaming platform directions, technologies, and solutions. Intel is proud to promote this year’s event that will culminate with the 17th Annual D.I.C.E.