visual computing

Smoke - Game Technology Demo - Retired

Smoke is a technical demo that showcases a framework to support n-way threading of game technologies. Properly threading a game allows for more accurate physics, smarter AI, more particles, and/or a faster frame-rate.
  • Developers
  • Game Development
  • Havok™ Physics
  • Intel® Threading Building Blocks
  • WhatIf Software
  • Smoke - Game Technology Demo
  • visual computing
  • Game Development
  • Graphics
  • Parallel Computing
  • Real-Time Parametric Shallow Wave Simulation

    The simulation of ocean waves provides a significant challenge to computer graphics. In this article we describe an implementation of a real-time shallow ocean wave simulation using Microsoft DirectX* 10.
  • Developers
  • Game Development
  • Microsoft DirectX*
  • rendering
  • shallow wave simulation
  • wave simulation
  • texture map
  • visual computing
  • normal map
  • Game Development
  • Graphics
  • Practical Intel® AVX Optimization on 2nd generation Intel® Core™ Processors

    The introduction of the 2nd generation Intel® Core™ processor includes Intel® Advanced Vector Extension (Intel® AVX). Intel AVX is a new 256-bit instruction set extension to Intel® SSE. This article describes a simple methodology to utilize Intel AVX.
  • Developers
  • Intel® VTune™ Amplifier XE
  • Intel® Advanced Vector Extensions
  • Intel® Streaming SIMD Extensions
  • visual computing
  • media
  • Graphics
  • Intel® Core™ Processors
  • Optimization
  • Practical Game Architecture for Multi-core Systems

    Developers create games for a multiple platforms. Given the rapid advance in PCs, today’s PCs often easily outperform Xbox 360* and PlayStation* 3 consoles. It’s possible to design a flexible game architecture that performs well on multiple platforms.
  • Developers
  • Game Development
  • visual computing
  • game architecture
  • Katrina Archer
  • Game Development
  • Graphics
  • User Experience and Design
  • Havok Talks Simulating Real-World Physics

    By Lee Purcell

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    Havok Talks Simulating Real-World Physics**

    Physics - that fascinating branch of science that traditionally puts high school students into a REM sleep state - has also given birth to innovations as modest as the roulette wheel and the unicycle, and as awe inspiring as the hydrogen bomb and the Apollo space missions.

  • Developers
  • Game Development
  • Havok™ Physics
  • havok
  • physics
  • visual computing
  • Game Development
  • Graphics
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