Intel Gaming and Graphics Samples Blog-Post 1: Introduction

Hi, I am Phil Taylor.

As I join a new team and start a new gig at Intel, its time to introduce myself and start a new blog.

I am now working on the team producing gaming and graphics samples in the Visual Computing Software Division. While there have been gaming and graphics samples shipped in the past, we are trying to raise the level of the algorithms, code quality, and asset quality to provide developers with production ready code they can drop into their applications.

How did this come about, and who am I?

Accelerate and Share Challenge

Now that Intel has released the 2nd Generation Intel® Core™ Processors (was code-named Sandybridge), we're inviting all media developers who can take advantage of the hardware accelerated video encode, decode, and pre-processing to show us what you can do. Find out more and enter today.

Start by exploring the Intel® Media SDK 2.0, which is the exclusive way to get access to the new Intel® Quick Sync Video Technology for hardware accelerated encoding.

Subscribe to SNB