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Портирование сложных пользовательских интерфейсов с iOS * на Windows 8*

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Скачать статью Porting Advanced User Interfaces From iOS* To Windows 8* [Eng., PDF 620KB]

Аннотация

В этой статье описывается процесс портирования сложных пользовательских интерфейсов с iOS на Windows 8. В качестве примера мы используем приложение для обработки электронных медицинских карт (EMR).

  • Developers
  • Apple iOS*
  • Microsoft Windows* 8.x
  • Windows*
  • ultrabook
  • Apps
  • IU
  • EMR
  • iOS*
  • Windows store
  • Education
  • Microsoft Windows* 8 Style UI
  • Porting
  • 设计面向超极本™ 设备并支持触控的桌面应用

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    随着 Windows 8* 以及支持触控的计算机的推出(例如英特尔超极本™ 设备,其中触摸是额外的输入方式),用户拥有了与应用和软件交互的新方式。在过去,触摸仅限制在特殊设备中使用,这些设备需要专门的软件,而今天我们看到大量制造商正在制造支持这些新输入方式的设备。

    超极本在这些设备中显得卓尔不同,不仅包含触摸功能,也配备有笔记本电脑式键盘和鼠标触控板,以便于以传统方式操作。因此用户可选择过去所用的键盘,也可使用触摸作为输入源。

    The 智能手机和平板电脑的广泛普及意味着设计人员需要调整自己的思维,清楚了解触摸的功能和限制。本文将讨论这对用户界面的设计有何影响,并提供一些指导以设计出可促进交互并提供卓越用户体验的出色软件。

  • Microsoft Windows* 8.x
  • Windows*
  • Intermediate
  • ultrabook
  • Microsoft Windows* 8 Desktop
  • Touch Interfaces
  • User Experience and Design
  • Perceptual Computing: Practical Hands-Free Gaming

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    Perceptual Computing: Practical Hands-Free Gaming [PDF 772KB]

    1. Introduction

    The concept of a hands-free game is not new, and many unsuccessful attempts have been made to abandon peripheral controllers to rely solely on the human body as an input device. Most of these experiments came from the console world, and only in the last few years have we seen controllerless systems gain significant traction.

  • Developers
  • Microsoft Windows* 8.x
  • Windows*
  • Intermediate
  • ultrabook
  • desktop
  • applications
  • Perceptual Computing
  • Gesture Recognition
  • Perceptual Computing
  • Microsoft Windows* 8 Desktop
  • Sensors
  • User Experience and Design
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