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Adding Multi-Touch Support in Unity* Windows* Apps

Someone asked me recently how to take advantage of multi touch in Unity apps running on Windows 7 & Windows 8 desktop.  I remember saying things like “it should be really easy”, and “Someone must have done that” and “go look for a plugin”.  He came back and told me he couldn’t find one, so I looked myself and sure enough lots of people wanted one but nobody had one that they were willing to admit.  So, time to start rooting about in code.

插件机制 简介

1.         什么是插件

插件机制是一种扩展现有程序的机制。插件允许第三方开发者在无需访问主程序源代码的情况下来扩展该程序。插件能够应用的各项服务,包括提供加载方式,使插件可以加载到应用程序和网络传输协议中,从而和插件进行数据交换等。简而言之,插件是提供特定接口的库

2.         QT插件API包括两个层次:

higher-level API:扩展QT

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