GameDev

Code Samples for Detection of System GPU, Battery Mode, and Windows* 8 On-screen Keyboard in Unity*

Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
  • Developers
  • Game Development
  • Unity
  • Beginner
  • Intermediate
  • unity
  • Unity Asset.
  • Intel Toolkit
  • game development
  • GameDev
  • Code sample
  • detect gpu
  • battery mode
  • windows on-screen keyboard
  • Game Development
  • What I learned exhibiting for the first time at Power of Play

    Power of Play 2015 was an amazing opportunity for me to exhibit Bit Ball, the game I’ve been working on for past few months. It happened to also be the first time I have ever exhibited anything that I have created. With no experience going in I was excited to see what I would learn. I’ve settled on three takeaways that I consider the most valuable. These may seem obvious to the veteran exhibitor but they weren’t to me and I suspect may not be to other less experienced exhibitors.

    Intel Game Changer Camp 2015 - Recap and Videos

    On January 31, 2015, at Intel's Santa Clara, California campus, we brought together 55 select game developers and 19 industry experts for a day long event to share ideas, network and collaborate, and look at how they could take their game development to the next level. Here's a recap of some of the topics covered, along with videos of the talks and panels.

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