Indie developers and indie games are in the news lately, especially as major consoles like Microsoft’s Xbox move to make publishing ever more easier for smaller studios:
A report issued this week by Flurry offered some intriguing figures on the fragmented marketplace developers have to deal with in order to get their apps out. Here’s just one sobering stat: in order to reach just 80 percent of the devices in Flurry’s data, developers would have to deal with 156 different devices. How about just aiming for 60 percent? You’re looking at 37 different devices for which to account for.