PerC

Reflections on Developing our First Chrome App

By Randy Schott

When the Techsmith* Snagit* for Google Chrome team was formed, we were tasked with fulfilling a simple request from our customers:  screencasting on Chromebooks*.  We had little knowledge of the platform or possibilities, but it was an exciting opportunity.  What follows are some reflections on our experiences and some information that I hope will be useful to other developers wishing to explore the Chrome platform.

  • Developers
  • Google Chrome OS*
  • C/C++
  • HTML5
  • Java*
  • JavaScript*
  • Perceptual Computing
  • simd
  • PerC
  • Implementing APIs in Chromium*

    By Srinivasa Ragavan Venkateswaran

    Chromium has a multi-process architecture. There are separate processes for browser tabs to protect the overall application from bugs and glitches in the rendering engine. Access is restricted between the rendering engine process to others and to the rest of the system. In some ways, this brings to web browsing the benefits that memory protection and access control brought to operating systems.

  • Developers
  • Google Chrome OS*
  • C/C++
  • HTML5
  • Java*
  • JavaScript*
  • Perceptual Computing
  • simd
  • PerC
  • Creative Senz3D et Intel PerC SDK : un avenir prometteur

    Creative Senz3D et Intel PerC SDK : un avenir prometteur

     

    Avec l’avènement des premières interfaces gestuelles en 2010, nos traditionnels claviers, souris et touchpad doivent à présent partager leur monopole avec les nouveaux arrivants. Si Kinect et Leap Motion ont effectivement su inspirer de nouveaux usages et scénarios d’utilisation révolutionnaires, c’est au tour de Creative de proposer sa caméra interactive à reconnaissance de gestes : Creative Senz3D. Voici une petite présentation de ce périphérique.

     

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