Controlling Transparency using Order Independent Transparency and pixel synchronization.
Intel® Iris™ Graphics Extension provides a mechanism for specifying which buffers will be shared and locking the memory for reading and writing from CPU side code.
How to generate real-time adaptively sampled shadow representations for transmittance through volumetric media.
This sample updates the existing CPU Texture Compositing to use the InstantAccess extension for the composited textures within 4th Generation Intel® Core™ processors Iris™ and Iris™ Pro graphics.
This sample demonstrates how to use Pixel Shader Ordering to perform blending in a pixel shader without using fixed function blending.