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Native Intel® RealSense™ SDK Image Copying in Unity*

Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.
  • Developers
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Game Development
  • Intel® RealSense™ Technology
  • Windows*
  • Unity
  • Intel® RealSense™ SDK
  • Intel® RealSense™ Technology
  • Microsoft DirectX*
  • GameCodeSample
  • GameDev
  • RealSense
  • 3D Camera
  • DirectX
  • unity
  • graphics
  • GPU
  • Game Development
  • Graphics
  • Lone Developer Makes Complete Game

    Creating a great game doesn’t have to involve a big team if you have the right skills and supreme focus. Learn how a developer with varied background gives him the ability to not only design intriguing flying ships, but to send them soaring through a mesmerizing world in his exciting new role-playing game (RPG) called Steamfarer*. So far, he’s doing things right—among other awards, Steamfarer won the 2015 Intel® Level-Up Game Dev Contest for Best 3D Graphics.
  • Developers
  • Game Development
  • unity
  • game engine
  • earlier development. game design
  • Game Development
  • Три возможности Intel® RealSense™ Unity* Toolkit

    Из этого руководства вы узнаете, как работать с префабами и образцами, идущими в комплекте с Unity* Toolkit в Intel® RealSense™ SDK R2 (v4.0).  Предполагается, что вы уже импортировали Toolkit в среду Unity и умеете применять сценарий RealSense к объекту Unity. Если вы используете Unity 5, добавьте в проект две 64-битные библиотеки, которые находятся в папке \RSSDK\bin\x64.

    Codebeispiele für die Erkennung von System-GPU, Batteriebetrieb und Windows* 8 Bildschirmtastatur in Unity*

    Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
  • Developers
  • Game Development
  • Unity
  • Beginner
  • Intermediate
  • unity
  • Unity Asset.
  • Intel Toolkit
  • game development
  • GameDev
  • Code sample
  • detect gpu
  • battery mode
  • windows on-screen keyboard
  • Game Development
  • Esempi di codice per rilevazione di GPU di sistema, Modalità batteria e tastiera a schermo di Windows* 8 in Unity*

    Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
  • Developers
  • Game Development
  • Unity
  • Beginner
  • Intermediate
  • unity
  • Unity Asset.
  • Intel Toolkit
  • game development
  • GameDev
  • Code sample
  • detect gpu
  • battery mode
  • windows on-screen keyboard
  • Game Development
  • Longbow*: la arquería virtual pone a prueba el control por gestos

    Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
  • Developers
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Game Development
  • Windows*
  • Unity
  • Beginner
  • Intermediate
  • Intel® RealSense™ Technology
  • Intel RealSense 3D Camera
  • IntelRealSense SDK
  • gesture
  • Hand tracking
  • unity
  • ux
  • User Experience and Design
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