Microsoft Windows* 8.x

Como Disparar Delegates através de Gestos com o Intel® RealSense™ SDK e C#?

O objetivo deste artigo é criar um projeto de Console Application no Visual Studio em C#, utilizar o Intel® RealSense™ SDK juntamente com a câmera para ler a mão esquerda e disparar delegates que irão fazer uma ação a partir de um movimento. Por exemplo, imagine que você esteja sentado a frente da sua televisão e deseje passar os canais apenas com um gesto com a mão para direita ou esquerda! Ou melhor, se você pensar numa pessoa com deficiência física, que tal mudar o canal com um sorriso através de um ou duplo piscar de olhos? Enfim, coloque a imaginação pra funcionar e siga-nos neste projeto.
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  • Como Identificar Gestos com o Intel® RealSense™ SDK e C#?

    Você já pensou em criar um programa para reconhecer gestos através de uma camera integrada à sua aplicação, de forma que as ações da app são disparadas através de gestos com as mãos? Este é o objetivo deste artigo: explorar passo a passo tudo o que é preciso para um desenvolvedor C# iniciar a codificação para este fantástico mundo do Intel® RealSense™.
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  • Exit statement from block results in error #6604

    I have a simple block construct:

    BLKF: block
      call fcn(x, f, flag)
      nf = nf + 1
      if (flag < 0) then
         exit BLKF
      end if
      phi = f**2
    end block BLKF

    Using Intel Parallel Studio XE 2015 for Windows, the following error is generated causing compilation to be aborted:

    Error 1  error #6604: The CYCLE or EXIT statement must belong to a particular DO construct, and they do not.

    Эффективность и Производительность Консольных API на ПК

    Общие сведения о Direct3D* 12
    By: Michael Coppock

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    Аннотация
    Microsoft Direct3D* 12 — важный шаг в развитии технологий игр на ПК. В новой версии разработчики получают более мощные средства контроля над своими играми, могут эффективнее использовать ресурсы ЦП.

     


     

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  • Intel® RealSense™ — образец кода Blockhead

    This code sample (Blockhead) demonstrates the use of the Intel® RealSense™ SDK for Windows* in a C#/WPF desktop application and utilizes three interesting features of the Intel RealSense SDK. Short Video Overview - http://intel.ly/1C574Od
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  • Intel® RealSense™ — образец кода Sketch

    This code sample (Sketch) demonstrates the use of the Intel® RealSense™ SDK for Windows* in a simple virtual drawing app that utilizes a number of hand tracking and gesture recognition capabilities available in the Intel RealSense SDK. - Video Demonstration - http://intel.ly/1C54BTV
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  • Разработка межплатформенных приложений с помощью Intel® XDK и открытого кода JavaScript*

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    Введение

    Всем нам известны преимущества технологий с открытым исходным кодом. Их можно использовать свободно и бесплатно. «Сделать больше, затратив меньше усилий» — вот чего можно ожидать от библиотек с открытым исходным кодом. Многие ведущие разработчики участвуют в создании высококачественных библиотек, что не только ускоряет разработку приложений, но и повышает качество ваших продуктов.

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  • Conditional Breakpoint

    Hello,

    i have a question related to conditional breakpoints. Im using Microsoft Visual Studio 2010 and Intel(R) Visual Fortran Compiler Professional 11.1.067 for my Fortran Project.

    I'm aware that conditional breakpoints decrease the performance, but i'm not sure if a drop from 25% to 2-3% cpuload to be expected. I wonder which strategy is used.

    1. Code injection would be to complicated

    This changes everything!

    module m
    
       implicit none
    
       private
    
       type, public :: t
          private
          integer, allocatable :: m_i(:)
       contains
          private
          procedure, pass(this), public :: set => set_t
          procedure, pass(this), public :: get => get_t
       end type t
    
       interface
    
          module subroutine set_t(this, iarr)
    
             class(t), intent(inout) :: this
             integer, intent(in)     :: iarr(:)
    
          end subroutine set_t
    
          module function get_t(this) result(msg)
    
             class(t), intent(in) :: this
             !.. function result
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