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Создание многоплатформенных игр с помощью Cocos2d-x 3.0 или более поздней версии

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В этом учебном руководстве вы узнаете, как создать простую игру с помощью платформы Cocos2d-x 3.0 или более поздней версии в среде разработки Windows*, а также как скомпилировать игру для запуска под Windows и Android*.

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  • Игровой движок Cocos2d-x для приложений Android* C++ NDK

    Cocos2d-x — это межплатформенный игровой движок с открытым исходным кодом, широко используемый разработчиками во всем мире. Это платформа, на которой можно быстро и эффективно создавать игры, хорошо работающие на разных платформах.

    Используя одну базу кода C++, можно развертывать игры практически на любых мобильных платформах, а поскольку у Cocos2d-x открытый исходный код, можно вносить необходимые доработки при необходимости.

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  • Unable to Apply Android application theme

    Hi,

    I am a newbie to phonegap, I am trying to change my application theme on Android to Holo. By default on few devices it is showing Holo Light but, I want my app to have constant theme across all the devices.

    I am using the below statements to change the theme. But it does not turn to be effective. Any help is greatly appreciated.

    1. <application android:theme="@style/Theme.Holo"></application>

    2. <style name="AppTheme" parent="android:Theme.Holo" />

    <application android:theme="@android:style/Theme.Holo"></application>

    MediaServerStudioEssentials older releases

    Hi,

    I succesfully ran quicksync on my core i7 4790k  using the latest MediaServerStudioEssentials2015R5.

    Now I would like to try on an older chipset, which VGA card is:

    00:02.0 VGA compatible controller [0300]: Intel Corporation Xeon E3-1200 v2/3rd Gen Core processor Graphics Controller [8086:016a] (rev 09)

    The MediaServerStudioEssentials2015R5 package only works on 4th gen so I get:

    vaInitialize failed with error code 1 (operation failed),exit
    Unrecognized device ID 016A

    Where can I find an older package that support my old chip ?

    Media for Mobile Release Notes and Support

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    Software developers interested in a cross-platform productivity suite that enables them to quickly and easily create native apps from OS X* host for Android* targets (or) Windows* host for Android* or Windows* targets.

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    For technical support of Media for Mobile, including answers to questions not addressed in this product, latest online getting started help, visit the technical support forum, FAQs, and other support information, click here.

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    Android* ne ha percorsa di strada prima con i telefoni, poi con i tablet, Google TV*, Android Wear*, Android TV* (in sostituzione di Google TV), e Android Auto*. Per gli sviluppatori può diventare impegnativo realizzare e testare le proprie app su tutti questi tipi di dispositivi. Aggiungete a questi dispositivi fattori di forma e risoluzioni diverse e diventerà ben presto un problema complesso di verifica e test dell'app. Abbiamo Intel® HAXM che ci viene in aiuto.

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