I have been using Intel XDK for an android apk. This project is using Jquery platform. I have always pushed my project update to Testing server. Three days ago, Intel XDK unexpectedly crashed and I have lost every single files saving in the project location of local pc after reopened Intel XDK. Index.html file size changed to zero bytes in WWW folder. I have signed in to https://appcenter.html5tools-software.intel.com before. I have known I can download my project files in here.
Hello, I want to ask possibly weird question and I haven't found matching thread (unless I missed it or used wrong word).
This topic describes Cordova app settings and configuration build file options for Android* and Crosswalk* for Android builds.
Hi, I'm a beginner in intel xdk after I build my application in android phone, my app appears can't be scroll. What should I do? I really need your help. thanks
When I attempt to perform an OTA installation of a legacy, ios ad-hoc build, I keep getting the popup message that the app "could not be installed at this time."
This occurs on two different iphones. The app was successfully built and installed OTA over a year ago. Since the certificates had expired, I generated new ones and uploaded them in the build tab of the XDK. The build completed without error.
I'm working on an app that has a "login" button.
When the user types in their credentials and clicks "log in" I display an animated GIF (spinning wheel).
That only works when I include a full path to the file in the code, i.e; c:\apps\xdk\images\file.gif
This does not get included in the test "push" and I'm guessing also not in a build.
My question: How do I add a picture to my app that will get included in both the test and the build?
Trying to build iOS after success with andoird, sadly I'm getting a build failure.
I was experiencing some display issues on 1 brand of hardware and decided to try crosswalk to see if it was their webview that was the cause. I rebuilt my app with crosswalk and installed on the device and it upgraded the existing vanilla android build without issue, it did fix the the display issue. I then rebuilt the app back to vanilla android to see if the original problem reoccur but it would not install, ends with "Application not installed".