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Space Apps Challenge SF: Where the Sky Was Not the Limit

On April 10th, 2015, I was fortunate to travel from Hillsboro, Oregon to San Francisco, California especially to take part in the International NASA Space App Challenge hosted at Constant Contact. The challenge was held for two days in 133 cities around the world focusing on 4 themes: Earth, outer space, humans, and robotics.

The Last Line Effect

Copy-Paste

I have studied numbers of errors caused by using the Copy-Paste method and can assure you that programmers most often tend to make mistakes in the last fragment of a homogeneous code block. I have never seen this phenomenon described in books on programming, so I decided to write about it myself. I called it the "last line effect".

Null Pointer Dereferencing Causes Undefined Behavior

I have unintentionally raised a large debate recently concerning the question if it is legal in C/C++ to use the &P->m_foo expression with P being a null pointer. The programmers' community divided into two camps. The first claimed with confidence that it wasn't legal while the others were as sure saying that it was. Both parties gave various arguments and links, and it occurred to me at some point that I had to make things clear. For that purpose, I contacted Microsoft MVP experts and Visual C++ Microsoft development team communicating through a closed mailing list.

Using the Unity* Toolkit’s SendMessage Action with Intel® RealSense™ Technology

This tutorial shows you how to use the Intel® RealSense™ Unity* Toolkit SendMessage action, which allows you to call a function from another script whenever an Intel RealSense application event is triggered.
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  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Intel® RealSense™ Technology
  • Unity
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  • Intel® RealSense™ Technology
  • Intel RealSense
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  • Game Development
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