Intermediate

Intel C++ Compiler 16.0 for Linux* Release Notes for Intel Parallel Studio XE 2016

This document provides a summary of new and changed product features and includes notes about features and problems not described in the product documentation. 

Please see the licenses included in the distribution as well as the Disclaimer and Legal Information section of these release notes for details. Please see the following links for information on this release of the Intel® C++ Compiler 16.0.

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  • Linux*
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  • Using Improved Std::valarray with Intel® C++ Compiler

    Intel's valarray implementation allows you to declare huge arrays for parallel processing. Improved implementation of valarray makes use the IPP libraries that are part of Intel® Integrated Performance Primitives (Intel® IPP). This article will introduce how to use valarray with Intel® C++ Compiler to get improved performance.
  • Developers
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  • Linux*
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  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • C/C++
  • Beginner
  • Intermediate
  • valarray
  • Development Tools
  • Optimization
  • Parallel Computing
  • Vectorization
  • Intel C++ Compiler 16.0 for Windows* Release Notes for Intel Parallel Studio XE 2016

    This document provides a summary of new and changed product features and includes notes about features and problems not described in the product documentation. 

    Please see the licenses included in the distribution as well as the Disclaimer and Legal Information section of these release notes for details. Please see the following links for information on this release of the Intel® C++ Compiler 16.0.

  • Developers
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Windows*
  • C/C++
  • Intermediate
  • Removing CPU-GPU sync stalls in Galactic Civilizations* 3

    Galactic Civilizations* 3 is a turn-based 4X strategy game recently released by Stardock Entertainment. This article describes how Intel® INDE Graphics Performance Analyzer's (GPA) Platform Analyzer was used to improve the game's performance by finding and removing several CPU-GPU sync stalls that had caused a loss of parallelism between the CPU and GPU.
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  • Microsoft Windows* 8.x
  • Game Development
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  • Intel® INDE
  • Graphics Performance Analyzers
  • Microsoft DirectX*
  • CPU-GPU
  • sync stalls
  • Intel GPA
  • GPU profiling
  • Game Development
  • Graphics
  • Intel Keynote and Intel technical presentations at Spark Summit West 2015

    To find new trends and strong patterns from large complex data sets, a strong analytics foundation is needed. Intel is working closely with Databricks, AMPLab, Spark community and its ecosystem to advance these analytics capabilities…
  • Developers
  • Java*
  • Intermediate
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  • Big Data
  • Intel® INDE 2015 Release Notes and Installation Guide

    This page provides the Release Notes for Intel® INDE 2015 with the most recent being listed at the top of the page. For more details, please take a look at the documents on the table below.

    Intended Audience

    Software developers interested in a cross-platform productivity suite that enables them to quickly and easily create native apps from OS X* host for Android* or OS X* targets (or) Windows* host for Android* or Windows* targets

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