GPA 2.1 includes a feature to allow you to better view render targets and textures. Let's say you have a texture with a very narrow dynamic range, all values in the texture are nearly white. When you select this texture to view, by default - it looks white The GPA histogram feature allows you not only to see where the data falls in any buffer, but also to increase the dynamic range of the buffer for viewing purposes.
Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual computing. I am Arti Gupta community manager for games development at Intel Software Network
This week we had Kath Knobe (Research Scientist at Intel) and Ganesh Rao (Technical Consulting Engineer) talk about Concurrent Collections for C/C++. Kath and Ganesh went through the specifics of the product and how being domain independent this can be used by game developers doing parallel programming.
THE GORY DETAILS
Let’s continue from where we left off last time. Let’s figure out the why of the equation,
P = C * V^2 * (a * f)
To do this, we’re going to have to look at what is going on in one of the fundamental building
blocks (a CMOS inverter) of an integrated circuit (IC).
So when and how does this circuit dissipate power?
During the second day at Game Developers Conference 2009 in Cologne we had the chance to have a closer look at Intel Parallel Studio. Edmund Preiss took some time and shared some insights with us. OK, I wrote nearly anything about Parallel Studio but with this video blog have the chance to get all relevant information about Parallel Studio.
Pixel history has been the most requested feature from the gaming community since the launch of Intel GPA. The great news is that we have added this feature to our currently available 2.1 release. The cool thing about how Intel GPA Frame Analyzer implements pixel history is that you can take a history from not only a normal render target, but also from a render target that has a visualization enabled!
Ct at SIGGRAPH this week, beta sign-ups and class at IDF in September
Two opportunities to meet with us to talk about our product plans for Ct technology are happening – one this week, one in a little more than a month.