OpenGL*

Graphics Performance Analyzers Version 2015 R1

Graphics Performance Analyzers Release 2015 R1 includes the latest toolset featuring support for DirectX* 9, 10, 10.1, and 11.0/11.1/11.2 workloads on Windows* and OpenGL* ES 1.X/2.X/3.0/3.1 workloads on Android.
  • Developers
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  • Microsoft Windows* 8.x
  • Game Development
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  • Graphics Performance Analyzers
  • Microsoft DirectX*
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  • Graphics Performance Analyzers: Which Tools Are Available on My Platform?

    Graphics Performance Analyzers are the premier tools for optimizing games on Microsoft Windows* OS. Graphics Performance Analyzers also support the analysis of games on Intel phones and tablets running the Google* Android*. This article describes the different platforms for the product, and how to download the product.
  • Developers
  • Android*
  • Apple OS X*
  • Linux*
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8.x
  • Android*
  • Game Development
  • Windows*
  • Intel® Integrated Native Developer Experience (INDE)
  • Graphics Performance Analyzers
  • Microsoft DirectX*
  • OpenGL*
  • Game Development
  • Graphics
  • Intel® INDE Media for Mobile Tutorials - Video Capturing for Cocos2d-x* Applications on Android*

    This tutorial explains how to use Intel® INDE Media for Mobile to add video capturing capability to Cocos2d-x applications on Android.

    Head over to the INDE Media for Mobile GitHub page to get access to the source code. Github lets you see our commit history, submit bug issues and even create your own fork.

  • Developers
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  • Android*
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  • C/C++
  • Java*
  • Advanced
  • Intermediate
  • Intel® Integrated Native Developer Experience (INDE)
  • OpenGL
  • Android
  • cocos2d-x
  • OpenGL*
  • Game Development
  • Graphics
  • The Console Markets Dirty Little Secret

    I'm always baffled by double standards; and with what's occurred in the Console industry over the past few years has been no exception. 

    Typically I'd make a comparison between the Console and PC gaming markets but this time around will forego that to keep this topic a bit more focused and succinct. So what am I referring to?  In short: there's been a pretty devastating vacuum left by Nintendo amongst the big 3 Console Mfg's over the past few years with their release of the WiiU.  Yet... we hear little to nothing about the 'Death of Console Gaming'.  So why is this?

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