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游戏公司借助英特尔® Sample Code 加速发展

Whether you are an indie game developer or a seasoned professional, you are likely to find an interesting code sample on Intel Developer Zone's game dev section. Read here to learn how Intel engineers worked with Blizzard and Codemasters to optimze our Adaptive Volumetric Shadow Maps (AVSM), Conservative Morphological Anti-Aliasing (CMAA), and Software Occlusion Culling code samples.
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  • samples we’ve created have been adapted for use in games published by Blizzard and Codemasters – specifically Adaptive Volumetric Shadow Maps (AVSM)
  • Conservative Morphological Anti-Aliasing (CMAA)
  • and Software Occlusion Culling.
  • Game Development
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  • Optimization
  • Moo-O* Uses Intel® RealSense™ to Put Child in Stories for Beginning Readers

    Children create stories in which they are the on-screen stars with EyePower's reading software Moo-O. EyePower uses the Intel® RealSense™ SDK's facial anaylsis and gesture control technologies to create a collaborative, personalized learn-to-read experience.
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  • Rapid Makers

    For some while I keep finding around me things related to Makers, Quadcopters, and algorithms. At first I thought that it is just by chance... That IoT is nice, and Makers are having fun, and algorithms are just another way of saying parallel programming and so on... Apparently there is something very unique that connects all these seemingly unrelated areas. You know, it takes a while to realize it, but: if everyone at work speaks Martian, and your barman speaks Martian, and you go back home and your wife speaks Martian, then you probably live on Mars!

    针对“普通级(以上)厨师”的高级计算机概念: 简介

    之前在与一位非常聪明但不是专业工程师的同事交谈时,我发现有必要对线程化和英特尔® 至强融核™ ⅹ100 和 ⅹ200 架构的其他组件稍作解释。 首先关于超线程,(说的更具体一点)以及协处理器的超线程版本。 经过冥思苦想,我终于想到可以用公共厨房来进行恰当的比喻。

    Image of cook, oven & appliances

     

     

    针对“普通级(以上)厨师”的高级计算机概念: 术语(第 1 部分)

    开始之前,我想通过下面两篇博客解释一些术语。 如果对这些概念已经有所了解,可以直接跳至下一部分。  我建议所有软件读者参阅其他关于介绍线程的博客。 这个领域存在许多混淆,即使我们软件专业人员也无法避免。

    我们首先来了解一下什么是处理器、CPU、内核以及封装。 电视等大众媒体在使用这些术语时通常比较随便。 然后我们介绍线程,尤其是硬件和软件线程之间的区别。 人们通常容易混淆这些不同线程之间的区别,即使计算机编程人员也不例外。

    内核? CPU? 封装? 芯片? HUH?

    请大家注意下图 CPU 的左侧。 在奔腾® 处理器时代,人们通常将计算机中执行程序指令的组件(即计算机的大脑)称为“CPU” 或‘处理器’。 这两者之间几乎没有区别。 ‘计算机芯片’指上面刻有集成电路的芯片,比如 CPU。 ‘封装’指由塑料和金属制成的外壳,用于包裹和保护芯片不被大量针脚/接口刺穿,同时也是出于美观的考虑。

    Game Companies Speed Up Development with Intel® Sample Code

    Whether you are an indie game developer or a seasoned professional, you are likely to find an interesting code sample on Intel Developer Zone's game dev section. Read here to learn how Intel engineers worked with Blizzard and Codemasters to optimize our Adaptive Volumetric Shadow Maps (AVSM), Conservative Morphological Anti-Aliasing (CMAA), and Software Occlusion Culling code samples.
  • Developers
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Game Development
  • Windows*
  • C/C++
  • Intel® C++ Compiler
  • Microsoft DirectX*
  • samples we’ve created have been adapted for use in games published by Blizzard and Codemasters – specifically Adaptive Volumetric Shadow Maps (AVSM)
  • Conservative Morphological Anti-Aliasing (CMAA)
  • and Software Occlusion Culling.
  • Game Development
  • Graphics
  • Intel® Core™ Processors
  • Microsoft Windows* 8 Desktop
  • Optimization
  • Советы и рекомендации по использованию Unity с Intel RealSense SDK 2014

    Отправлено: Коллин Калбертсон (Intel) 6 декабря 2014 г.

    В этой статье предоставляется информация, рекомендации и ссылки для разработчиков, использующих Unity с RealSense SDK 2014. Оставляйте в комментариях дополнения и поправки, и я добавлю их в дальнейшие версии этой статьи. Заходите сюда почаще, чтобы следить за обновлениями.

    Важное замечание о версиях Unity:

    Establish XDB connection on non-shared JTag design

    The 60 Pin Debug Port (XDP) Specification Document (DPS) specifies the open chassis Platform requirements to implement a 60 Pin XDP connector to use PHG XDP debug tools and third party vendors that support the 60 Pin XDP interface.

    Since Skylake platform, internal boards that will be used as a reference to external customers are required to implement 1 X Merged 60 Pin XDP Connector.

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