Android* Applications on Intel® Architecture

Android hardware Reference design program

Hi Does anyone have information on how to get access to the Android smartphone hardware development program and reference material information?

We are a startup in the process of evaluating chipsets and wanted to have the intel reference design as an option.

Online, there only developer reference is software related.

 

vaapi vaPutSurface appears to do nothing

I am successfully using vaapi on Intel linux machines (haswell i5) to decode h.264 video and display in an x window. I have ported this code to a native application on android 4.4.2 r1 ia1.

The decoding works as I can convert a frame to rgb and copy the bytes onto the native window, when I use vaPutSurface it returns 0 but nothing appears on the window. I do however get the 2 following lines of log output

11-18 16:52:45.396: D/MOS(9725): mm:Mos_InitInterface_Linux called

11-18 16:52:45.396: E/MOS(9725): Mos_InitInterface_Linux: Unable to initialize context

Potential bug in Android L emulator

Hello,

I recently tried a couple of android card games I developed with android L (API 21) x86 emulator in order to test their compatibility with android Lollipop. The games use OpenGL ES 2.0 and a framework/engine I developed by myself. 

I realized if I do not select the EGLConfig in GLSurfaceView the app crashes and the logcat says no config has been chosen.

Looking for workaround to have HAXM working on Mac VMs

Hi 

I came across some bunch of discussions on this but couldn't find exact solution for my particular problem , so thought of having yet another thread on this (advanced apologies).

We have a MAC server on which we are using VmWare OS and on top of which we have created some MaC VMs. We are not able to run emulator on this machine because it gives an error that HAXM is required. On trying to install HAXM , it gives another error that machine doenst meet requirements.

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