Perceptual Computing

Getting Started on Unity3D Perceptual / Augmented Reality (Step by Step)

After some time playing with the AugmentedFarm I made some annotations and I will pass to everyone, hope that your start will be easyer than mine... I'm not expert and if I say something wrong please let me know.

Let's Go ...

1º - Create a new unity Project

Img - Empty unity project
new project 

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  • Tutorial: Utilizando Perceptual Computing SDK com Unity3D e Realidade Aumentada (Passo a Passo)

    Depois de um tempo brincando com o demo AugmentedFarm, fiz algumas anotações e vou compartilhar aqui com vocês, espero que ajude! Não sou um expert, então se eu falar alguma coisa errada por favor me avisem.


    Vamos lá! ...

    1º - Crie um novo Projeto no Unity3D

    Img - Novo projeto no Unity3D
    new project 

  • Developers
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  • Students
  • Windows*
  • C#
  • Unity
  • Beginner
  • Intel® Perceptual Computing SDK
  • Perceptual Computing
  • Unity3D AugmentedReality Perceptual AR
  • Development Tools
  • Education
  • Game Development
  • From Paper to Pixels: The Art of Perceptual Computing

    What happens when you take the technology behind perceptual computing and pair it with cutting-edge, exploratory art works? That’s the question Infrared5 CEO and Creative Director Rebecca Allen decided to explore with a new art exhibit coming out September 20, 2013 titled “From Paper to Pixels”; “an initiative to create collaboration between traditional artists and new media artists.”

    Introduzione a Intel Perceptual Computing SDK: Gesture Recognition

    In questo articolo ci occuperemo di analizzare cosa ci mette a disposizione Intel Perceptual Computing SDK riguardo le funzionalità di Gesture Recognition.

    La classe PXCMGesture

    Tutte le funzionalità di gesture recognition della piattaforma sono esposte dalla classe PXCMGesture o da sue classi innestate.

    In realtà la classe di occupa di gestire sia le funzionalità tipice del gesture recognition (riconoscimento di posture e gesture dell'utente) che di fornire i dati di finger tracking e hand tracking (di cui ci occuperemo in un successivo articolo).

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  • .NET Framework 4
  • Gesture Camera
  • Gesture Recognition
  • The Ridiculous Tablet vs PC Debate

    [Opinion: The Ridiculous Tablet vs. PC Debate that wasn't]

    Let me just get this out of the way so you know where I stand. Tablets are another PC form factor. It's just that simple. To claim otherwise comes off as trying to be sensationalistic to sell a story, naive, or possibly disingenous.  Sound too harsh?  Well allow me to explain as I'd rather not be on the side that's confusing and obfuscating what's really going on inside the complexities of the PC market.  Let's dissect what a PC is and why a Tablet is one.

    Developing applications using Intel® Perceptual Computing Technology

    By Shwetha Doss, Sr. Application Engineer, Intel Corporation
    Chethan Raj, Developer, CodeCraft Technologies/Focus Medica

    Abstract

    Perceptual computing is reshaping the way we interact with our devices, making it more natural, intuitive, and immersive. Devices will be able to perceive our actions through hand gestures, finger articulation, speech recognition, face tracking, augmented reality, and more. To support perceptual computing, Intel introduced the Intel® Perceptual Computing SDK, a library for pattern detection and recognition algorithms.

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  • Touch Interfaces
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  • Introduzione a Intel Perceptual Computing SDK: Face Recognition - Parte 1

    In questa prima parte dell'articolo ci occuperemo di capire come possiamo utilizzare le funzionalità di Face Recognition offerte da Perceptual Computing SDK. Nella seconda parte ci occuperemo di capire come riuscire a lavorare con i dati ottenuti dal riconoscimento facciale.

    Face recognition e face model

    prima di realizzare praticamente il codice che ci permetterà di riconoscere una eventuale faccia, parliamo un attimo di come funziona il meccanismo di face recognition.

    La parola d'ordine del face recognition secondo Perceptual Computing è face model.

  • Developers
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  • .NET Framework 4
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  • face tracking
  • Face Recognition
  • 宏基ICONIA W700平板电脑使用体验一

    #第六届英特尔杯全国大学生软件创新大赛博客征集#

    接到了Intel公司的电话,说我获得了平台试用的机会,高兴的不亦乐乎。自从某某年之后的再来一瓶之后就再也没有遇到这样的好事了。然后沈海哥哥发来邮件,签署了试用协议,整个过程都能够感觉到沈海哥哥真的很nice,很仔细,赞一个。其实对于交大的学生来说,Intel公司真的很不陌生,因为它就在学校的旁边,骑车十分钟就能够到,但是试用的电脑还是Intel通过快递的形式寄过来的,这般严谨的态度还是很喜欢的,果然是大公司的范儿。

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