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Intel® Embree Ray Tracing Kernels: Overview and New Features

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In this talk, we give a brief overview of the new Intel® Embree 3 framework and how to use the new API. We discuss the supported geometry types (such as triangles, quads, subdivision surfaces, and hair curves) and ray intersection methods (single rays, ray packets, and ray streams). In the second half, we focus on new features introduced with Intel Embree 3, like normal oriented curves and vertex grids.