This eSeminar explores three popular game engines – Havok, App Game Kit, and Marmalade – and how they empower developers to create exciting, graphically rich and high performance games for Android* on Intel® Architecture.
Guest experts describe the features, tools and common challenges developers face when using game engines. The pros and cons of each engine are also covered, as well as the details on how to optimize games for x86 Architecture, and how game engines fit into your development plans.
- Gayathri Murali, Intel
- Lee Bamber, App Game Kit
- Nick Smith, Marmalade
- Joel Van Eenwyk, Project Anarchy/Havok