User Guide

Intel® VTune™ Profiler User Guide

ID 766319
Date 12/16/2022
Public

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Document Table of Contents

Window: Summary - Hotspots by CPU Utilization

Use the Summary window as your starting point of the performance analysis with the Intel® VTune™ Profiler. To access this window, select the Hotspots by CPU Utilization viewpoint and click the Summary sub-tab in the result tab.

Depending on the analysis type, the Summary window provides the following application-level statistics in the Hotspots by CPU Utilization viewpoint:

NOTE:

You may click the Copy to Clipboard button to copy the content of the selected summary section to the clipboard.

Analysis Metrics

The Summary window displays a list of CPU metrics that help you estimate an overall application execution. For a metric description, hover over the corresponding question mark icon to read the pop-up help. For metric values flagged as performance issues, hover over such a value for details:

Use the Elapsed Time metric as your primary indicator and a baseline for comparison of results before and after optimization. Note that for multithreaded applications, the CPU Time is different from the Elapsed Time since the CPU Time is the sum of CPU time for all application threads.

For some analysis types, the Effective CPU Time is classified per CPU utilization as follows:

Utilization Type

Description

Idle

Idle utilization. By default, if the CPU Time is insignificant (less than 50% of 1 CPU), such CPU utilization is classified as idle.

Poor

Poor utilization. By default, poor utilization is when the number of simultaneously running CPUs is less than or equal to 50% of the target CPU utilization.

OK

Acceptable (OK) utilization. By default, OK utilization is when the number of simultaneously running CPUs is between 51-85% of the target CPU utilization.

Ideal

Ideal utilization. By default, Ideal utilization is when the number of simultaneously running CPUs is between 86-100% of the target CPU utilization.

The Overhead and Spin Time metrics, if provided (depend on the analysis), can tell you how your application's use of synchronization and threading libraries is impacting the CPU time. Review the metrics within these categories to learn where your application might be spending additional time making calls to synchronization and threading libraries such as system synchronization API, Intel® oneAPI Threading Building Blocks(oneTBB ), and OpenMP*. VTune Profiler provides the following types of inefficiencies in your code taking CPU time:

Imbalance or Serial Spinning Time

Imbalance or Serial Spinning time is CPU time when working threads are spinning on a synchronization barrier consuming CPU resources. This can be caused by load imbalance, insufficient concurrency for all working threads or waits on a barrier in the case of serialized execution.

Lock Contention Spin Time

Lock Contention time is CPU time when working threads are spinning on a lock consuming CPU resources. High metric value may signal inefficient parallelization with highly contended synchronization objects. To avoid intensive synchronization, consider using reduction, atomic operations or thread local variables where possible.

Other Spin Time

This metric shows unclassified Spin time spent in a threading runtime library.

Creation Overhead Time

Creation time is CPU time that a runtime library spends on organizing parallel work.

Scheduling Overhead Time

Scheduling time is CPU time that a runtime library spends on work assignment for threads. If the time is significant, consider using coarse-grain work chunking.

Reduction Overhead Time

Reduction time is CPU time that a runtime library spends on loop or region reduction operations.

Atomics Overhead Time

Atomics time is CPU time that a runtime library spends on atomic operations.

Other Overhead Time

This metric shows unclassified Overhead time spent in a threading runtime library.

Depending on the analysis type, the VTune Profiler may analyze a metric, compare its value with the threshold value provided by Intel architects, and highlight the metric value in pink as a performance issue for an application as a whole. The issue description for such a value may be provided below the critical metric or when you hover over the highlighted metric.

Each metric in the list shows up as a hyperlink. Clicking a hyperlink opens the Bottom-up window and sorts the grid by the selected metric or highlights the selected object in the grid.

Top Hotspots

VTune Profiler displays the most performance-critical functions and their CPU Time in the Top Hotspots section. Optimizing these functions typically results in improving overall application performance. Clicking a function in the list opens the Bottom-up window with this function selected.

The grayed-out [Others] module, if provided, displays the total value for all other functions in the application that are not included into this table.

NOTE:

You can control the number of objects in this list and displayed metrics via the viewpoint configuration file.

Top Tasks

This section provides a list of tasks that took most of the time to execute, where tasks are either code regions marked with Task API, or system tasks enabled to monitor Ftrace* events, Atrace* events, Intel Media SDK programs, OpenCL™ kernels, and so on.

Clicking a task type in the table opens the grid view (for example, Bottom-up or Event Count) grouped by the Task Type granularity. See Task Analysis for more information.

Effective CPU Utilization Histogram

Explore the Effective CPU Utilization Histogram to analyze the percentage of the wall time the specific number of logical CPUs were running simultaneously. Spin and Overhead Time adds to the Idle CPU Utilization value.

Use This To Do This

Vertical bars

Hover over the bar to identify the amount of Elapsed time the application spent using the specified number of logical CPU cores.

Target Utilization

Identify the target CPU utilization. This number is equal to the number of logical CPU cores. Consider this number as your optimization goal.

Average Effective CPU Utilization

Identify the average number of CPUs used aggregating the entire run. It is calculated as CPU time / Elapsed time.

CPU utilization at any point in time cannot surpass the available number of logical CPU cores. Even when the system is oversubscribed, and there are more threads running then CPUs, the CPU utilization is the same as the number of CPUs.

Use this number as a baseline for your performance measurements. The closer this number to the number of logical CPU cores, the better, except for the case when the CPU time goes to spinning.

Utilization Indicator bar

Analyze how the various utilization levels map to the number of simultaneously utilized logical CPU cores.

NOTE:

In the CPU Utilization histogram, the VTune Profiler treats the Spin and Overhead time as Idle CPU utilization. Different analysis types may recognize Spin and Overhead time differently depending on availability of call stack information. This may result in a difference of CPU utilization graphical representation per analysis type.

Frame Rate Histogram

If you used the Frame API to mark the start and finish of the code regions executed repeatedly (frames) in your graphics application, the VTune Profiler analyzes this data and helps you identify regions that ran slowly. Explore the Frame Rate Histogram section and identify slow and fast frame domains.

Use This

To Do This

Domain drop-down menu

Choose a frame domain to analyze with the frame rate histogram. If only one domain is available, the drop-down menu is grayed out. Then, you can switch to the Bottom-up window grouped by Frame Domain, filter the data by slow frames and switch to the Function grouping to identify functions in the slow frame domains. Try to optimize your code to keep the frame rate constant (for example, from 30 to 60 frames per second).

Vertical bars

Hover over a bar to see the total number of frames in your application executed with a specific frame rate. High number of slow or fast frames signals a performance bottleneck.

Frame rate bar

Use the sliders to adjust the frame rate threshold (in frames per second) for the currently open result and all subsequent results in the project.

Collection and Platform Info

This section provides the following data:

Application Command Line

Path to the target application.

Operating System

Operating system used for the collection.

Computer Name

Name of the computer used for the collection.

Result Size

Size of the result collected by the VTune Profiler.

Collection start time

Start time (in UTC format) of the external collection. Explore the Timeline pane to track the performance statistics provided by the custom collector over time.

Collection stop time

Stop time (in UTC format) of the external collection. Explore the Timeline pane to track the performance statistics provided by the custom collector over time.

Collector type

Type of the data collector used for the analysis. The following types are possible:

CPU Information

Name

Name of the processor used for the collection.

Frequency

Frequency of the processor used for the collection.

Logical CPU Count

Logical CPU count for the machine used for the collection.

Physical Core Count

Number of physical cores on the system.

User Name

User launching the data collection. This field is available if you enabled the per-user event-based sampling collection mode during the product installation.

GPU Information

Name

Name of the Graphics installed on the system.

Vendor

GPU vendor.

Driver

Version of the graphics driver installed on the system.

Stepping

Microprocessor version.

EU Count

Number of execution units (EUs) in the Render and GPGPU engine. This data is Intel® HD Graphics and Intel® Iris® Graphics (further: Intel Graphics) specific.

Max EU Thread Count

Maximum number of threads per execution unit. This data is Intel Graphics specific.

Max Core Frequency

Maximum frequency of the Graphics processor. This data is Intel Graphics specific.

Graphics Performance Analysis

GPU metrics collection is enabled on the hardware level. This data is Intel Graphics specific.

NOTE:

Some systems disable collection of extended metrics such as L3 misses, memory accesses, sampler busyness, SLM accesses, and others in the BIOS. On some systems you can set a BIOS option to enable this collection. The presence or absence of the option and its name are BIOS vendor specific. Look for the Intel® Graphics Performance Analyzers option (or similar) in your BIOS and set it to Enabled.