Touch & Sensors

New Opportunities

Beyond the basics of coding apps for touch and sensors, you now have the challenge to think through new usage models. Let us help you create effective touch & sensor based experiences.

 

 

Comparing Touch Coding Techniques - Windows* 8 Desktop Touch Sample

Download Article / Sample Code Download       New! Updated Interaction Context Sample Code with the following changes: Dynamically changeable API (new) DPI Aware (new) No longer need to rebuild application to change API usage} Abstract There are three ways to support touch input and gestures more...

Touch Developer Guide for Ultra Mobile Devices

Touch Developer Guide   Download PDF Revision 2.0 January, 2014 Contents Revision History Figures Tables Abstract Introduction Hardware Requirements Operating Environments for Ultra Mobile Devices Touch Interactions: Pointer, Gesture, and Manipulation   Pointer Interactions    more...

Krita* Gemini* - Twice as Nice on a 2 in 1

Download PDF Why 2 in 1? A 2 in 1 computer (2 in 1) is a laptop computer that can be transformed into a tablet by manipulating the body of computer. Laptop mode (also referred to as desktop mode) allows a keyboard and mouse to be used as the primary input devices. Tablet mode relies on a touch more...

PERCEPTUAL COMPUTING: Augmenting the FPS Experience

Downloads PERCEPTUAL COMPUTING: Augmenting the FPS Experience [PDF 977KB] 1. Introduction For more than a decade, we've enjoyed the evolution of the First Person Shooter (FPS) Genre, looking at games through the eyes of the protagonist and experiencing that world first hand. To exercise our more...

New 10x10 Process Combines Participatory Design with Agile Product Development

Added 01/17/14

By Garret Romaine Download Article New 10x10 Process Combines Participatory Design with Agile Product Development [PDF 588KB] Traditional user experience (UX) testing is often a lengthy process, using dozens of test subjects and requiring considerable time both in preparations beforehand and more...

How To Plan Optimizations with Unity*

Added 01/15/14

By John Wesolowski Downloads How To Plan Optimizations with Unity* [PDF 2.15MB] Abstract Unity provides a number of tools and settings to help make games perform smoothly. For this project, we chose ones we thought could prove to be troublesome and analyzed how they affected game performance on more...

Gameplay: Touch Controls and 2-in-1 Awareness for Your Favorite Games

Download article [PDF 632KB] GestureWorks Gameplay is a revolutionary new way of interacting with popular PC games. Gameplay software for Windows 8 lets gamers use and build their own Virtual Controllers for touch, which are overlaid on top of existing PC games. Each Virtual Controller overlay more...

Implementing Multiple Touch Gestures Using Unity* 3D with TouchScript

Added 12/06/13

By Lynn Thompson Downloads Implementing Multiple Touch Gestures Using Unity* 3D with TouchScript [PDF 1.48MB] This article provides an overview and example for the several TouchScript gestures (Press, Release, Long Press, Tap, Flick, Pan, Rotate, and Scale) available when developing touch-based more...

Implementing multi-user multi-touch scenarios using WPF in Windows* 8 Desktop Apps

Downloads Implementing multi-user multi-touch scenarios using WPF in Windows* 8 Desktop Apps [PDF 602KB]Multiuser-Multitouch-Codesample.zip [ZIP 206KB] Summary In this paper we walk through a sample application (in this case a game that quizzes people on the Periodic Table) that enables multi- more...

Retargeting a BayTrail* Windows* 8 Store Sample Application to Windows 8.1

Download Article Download Retargeting a BayTrail* Windows* 8 Store Sample Application to Windows 8.1 [PDF 602KB] Abstract This article discusses the process of retargeting an existing healthcare sample app from Windows 8 to Windows 8.1. In particular, using special features that were added to more...