Touch & Sensors

New Opportunities

Beyond the basics of coding apps for touch and sensors, you now have the challenge to think through new usage models. Let us help you create effective touch & sensor based experiences.

 

 

PERCEPTUAL COMPUTING: Perceptual 3D Editing

Downloads PERCEPTUAL COMPUTING: Perceptual 3D Editing [PDF 839KB] By Lee Bamber 1. Introduction If you’re familiar with Perceptual Computing and some of its applications, you will no doubt be wondering to what degree the technology can be used to create and manipulate the 3D world. Ever since more...

Developing Windows* 8 Desktop Touch Apps with Windows* Presentation Foundation

Added 11/04/13

By Bruno Sonnino Downloads Developing Windows* 8 Desktop Touch Apps with Windows* Presentation Foundation [PDF 733KB] The launch of the Windows 8 operating system made touch a first-class citizen, and device manufacturers started to introduce new devices with touch-enabled displays. Such devices more...

Unity* 3D Touch GUI Widgets

Added 11/01/13

By Lynn Thompson Downloads Download Unity* 3D Touch GUI Widgets [PDF 966KB] Source Code: (coming soon!) This article provides an example of using Unity* 3D assets to simulate Windows* graphical user interface (GUI) widgets. The TouchScript package available at no cost from the Unity Asset Store more...

How to write a 2 in 1 aware application

Dynamically adapting your UI to 2 in 1 configuration changes By: Stevan Rogers and Jamel Tayeb Downloads How to write a 2 in 1 aware application [PDF 596KB] Introduction With the introduction of 2 in 1 devices, applications need to be able to toggle between “laptop mode” and “tablet mode” to more...

Using JavaFX to Implement Multi-touch with Java* on Windows* 8 Desktop

Download as PDF Download source code This document covers the use of JavaFX to easily add multi-touch support to Windows 8 Desktop applications written in Java*. It starts by presenting an overview of JavaFX before covering two approaches to using JavaFX: using Java APIs only and using Java in more...

Case Study: JOY Develops the First Musical-Visual Instrument with the Intel® Perceptual Computing SDK

by Karen Marcus Download Article Download Case Study: JOY Develops the First Musical-Visual Instrument with the Intel® Perceptual Computing SDK [PDF 1MB] TheBestSync, a development company based in China, is a creative and energetic team with years of production experience. The company’s focus is more...

Case Study: LinkedPIXEL Wins Intel® Perceptual Computing Challenge with Gesture-based Drawing Application

Added 10/16/13

By Karen Marcus Download Article LinkedPIXEL Wins Intel® Perceptual Computing Challenge with Gesture-based Drawing Application [PDF 1.1MB] Matt Pilz, owner and sole developer at LinkedPIXEL, was one of the grand prize recipients in Phase 1 of the Intel® Perceptual Computing Challenge. His more...

Case Study: Redesigning ‘Back in Time’ from an iPad* to Windows* Store App

Abstract This paper looks at the enhancements and challenges required to redesign the education application “Back in Time.” Authored by Landka®, the application was originally designed for the iPad*, and porting it to Windows* 8 provided multiple opportunities for an enhanced user experience. more...

Perceptual Computing and why we are excited

Added 10/14/13

Download Article Perceptual Computing and why we are excited [PDF 374KB] By Chris Skaggs (Founder and CTO of Code Monkeys) Back in mid-2012 we had the privilege of seeing some cutting-edge hardware and software many months before they were widely announced, a perk of being an Intel® Black Belt more...

Virtualens: How We Made Our Project for Intel Perceptual Computing Challenge

September 23 at 23:59 GMT was the deadline for submission of Intel Perceptual Computing Challenge projects. We squeaked in at the last minute, and we can’t wait to know the results. Instead of going crazy waiting, I decided to write about our project and how we prepared for this contest.  Fair more...