With the release of Windows 8.1, Microsoft has provided new API's that simplify managing online content. For more information, see this blog.
There’s nothing like a bit of friendly competition to spark developers to new heights of innovation. Beginning on May 6, coders all over the world will have the chance to forge new ground by integrating voice control, gesture control, facial recognition, and augmented reality within PC apps in Phase 2 of the Intel® Perceptual Computing Challenge.
There’s something about developers and contests; dangle a competition in front of a coder and more likely than not, they’ll push other projects aside in order to jump in feet-first. Is it purely for the love of the game? Or is that most developers have just a wee bit of a competitive streak?
For 7 weeks we've seen 7 teams hack, code, build, and rebuild apps to leverage the Intel Perceptual Computing SDK using a convertible Ultrabook™. Our judges have taken time to review the work, have tested each and scored each of our Challenger teams. The ink is dry, scores added, and the results are final. The Ultimate Coder awards are as follows.
Last week, our Challengers submitted the final version of their perceptual computing apps to the judges, and this week, it was testing time. Our judges took on the task of putting each project through its paces, and wrote up their first thoughts on each and every one – in addition to general thoughts on the Challenge and the future of perceptual computing. Are there clear winners for our judges? Not quite yet, and the final verdict won’t be in until next week when we announce the winners on April 24. Here’s what our judges had to say after their initial testing periods: