“The exhilaration of flying is too keen, the pleasure too great, for it to be neglected as a sport.”
– Orville Wright
Sometimes it’s hard to recall the days we did not have the Internet to turn to for just about everything. Research, shopping, communication, banking, the latest news….there isn’t much we can’t get updated information on quickly and easily via the web. Many of our favorite sites work best for us due to not only their convenience and resource value, but also because of their security measures.
Believe it or not, the advent of video game creation dates back to 1947 when a "Cathode Ray Tube Amusement Device" was filed for a patent by Thomas T. Goldsmith Jr. and Estle Ray Mann. Inspired by radar display technology, the game consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen.
The tried and true process of storyboarding has come a long way since its early days, and now, mobile devices and new technology take it to a whole new level.
There is plenty of misinformation about the value of video games out there. Teachers worry that it affects attention span and parents worry that it is bad for eyesight. Here are 6 quick facts about gaming and the positives associated with moderately engaging in it.
Opening the door to your own creativity is easier than you think.
It’s an unfortunate misconception that some people are naturally creative and some are not. As humans, we all have the impulse to create, explore, use different parts of our brains, and express ourselves. Art goes back to the beginning, when we first felt the need to document our experience on the cave walls.
It seems that usually when we are most concerned about up-to-date, accurate weather conditions; it’s never from the comfort of our own living rooms. Often when we need it this most, whether from our own neighborhood or hallway around the world, the information seems inaccessible.
Consider these five scenarios when we’re counting on being fully in-the-know about conditions:
How do game designers make us feel like we are actually playing?