Do long doubles need a special treatment? Anyone know a reason why the would stop working properly?
I've recently started to migrate my project to Paralell Studio.
So far, the setup is ok, and I have sample projects up and running, that use Intel C++ compiler.
Now, I have problems with the main project. It is a DirectX 3d software, and it uses a wide set of libraries.
Program loads and starts and I can tell that it is running, however, it is not working as expected, because none of the objects are being positioned.
Since positions are stored in long double variable type, I was thinking that this could be related, as I see other posts about long doubles here in the forum.
It even fails with all the .cpp files using Microsoft compiler (while Intel C++ is still the project compiler, just used for linking).
So, once again, do long doubles need a special treatment?
Are there any other variable type with special treatment? (variable definitions, assignements, operations..)
Thanks in advance