Maximum character velocity

Maximum character velocity

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So the default maxLinearVelocity of a character rigid body is 20, and I'd like it to be higher. So I set the value to 70, but nothing changes. (I'm falling indefintely and I still don't speed up) Is there something else I have to do to make my character fall faster? (not gravity, but the max velocity) Thanks in advance, Daniel

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Took me a while, but I found that you have to change it in the hkpCharacterContext part. I guess since that does the solving, that's why it's there instead. I hope this helps someone else along the way! Cheers, Daniel

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