New Book, features TBB: Multithreading for Visual Effects

New Book, features TBB: Multithreading for Visual Effects

I have a copy of my latest book (with 6 wonderful co-authors)!  Based on the SIGGRAPH tutorial we did last year, it reviews successful techniques for parallel programming in applications doing visual effects (think: animated movies!)  The most referenced technique is TBB although other methods including OpenCL are also discussed.

Nice write-up associated with its release at SIGGRAPH 2014.

 

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