- Resultados para:
Intel and Microsoft* have joined forces to support Variable Rate Shading (VRS) in DirectX* 12 and Intel’s upcoming Gen11 hardware.
Once people get their hands on the game, QC Games will track their feedback to see what kind of content they want
Going down the co-operative route allowed Holospark to give players all sorts of toys and empowering moments.
New Zealand-based Digital Confectioners* want to develop their own games, free from publishers and investors.
Certain Affinity has made a name for itself as a co-developer, but the studio is undergoing significant changes
With Phantom Doctrine, the idea is to blend classic genres and classic ideas with a fresh and liberating setting
The cofounders of Little Green Men Games aren’t the first group of developers, to bootstrap their company.
Outward is an ambitious, open-world RPG designed by a team that’s a third of the size you’d expect.
Landfall* was working on Totally Accurate Battle Simulator*, a physics-based tactics sim,
Skydance Interactive* addresses the unique challenge of game development for both arcade use and home-based players
Having “bold and original ideas” is the key to surviving the notoriously difficult video game industry
Like a lot of the indie studios that have cropped up over the last few years, Spearhead Games*' founders, Atul Mehra and Malik Boukhira, were...